One sentence: in the Declare Battle Formations step, you can select up to two friendly PLAGUE MARINES units, and those units have Infiltrators.
That is the entire detachment rule. Three things follow from it, and each of them is a claim you will see made about this detachment that the pack does not support:
- It grants Infiltrators, and nothing else. Not Scouts, not Stealth, not the Benefit of Cover.
- It applies to up to two units, not to your army and not to a keyword.
- It applies to PLAGUE MARINES units specifically. Not Terminators, not characters on their own, not Poxwalkers.
What it buys you is real, though. Death Guard's central weakness is that everything, including the aura, arrives late. Two Plague Marines squads deployed outside your deployment zone are two squads that are already Afflicting enemy units in battle round one, when Contagion Range is only 3 inches and your other units are nowhere near anything. If you are running a detachment that pays per Afflicted unit, that is worth considerably more than it looks.
A leader attached to an infiltrating unit deploys with it, since Infiltrators is a unit ability and an Attached unit deploys as one unit, but confirm the current Core Rules wording before you plan a game around a specific character being up the board.
The pack states in the rule text itself that this detachment has the FLYBLOWN tag and cannot be taken with another FLYBLOWN detachment. The Munitorum Field Manual v1.3 says the tag has been removed. That conflict gets its own section below.