The 1 DP hit-and-run detachment: unengaged Genestealer broods walk off the table into reserves at the end of your opponent's Fight phase, then come back and do it again.
Sprue Sentry strategy commentary for 11th edition, not official rules. Games Workshop updates points and rules regularly; always confirm against the current official rules and latest update before a game.
Purestrain Broodswarm costs 1 DP and its force disposition is Priority Assets. It is printed in full on page 3 of Faction Pack v1.1, so everything on this page is read off a first-party page.
Enemy Within: at the end of your opponent's Fight phase, friendly unengaged PURESTRAIN GENESTEALER units can be placed in strategic reserves.
That is the whole rule, and it is a repeatability engine rather than a damage bonus. A Genestealer brood that has finished killing something leaves the table before the counter-attack lands and comes back somewhere your opponent has not prepared for.
This detachment carries the PURESTRAIN Unique Tag, and that matters more here than in most factions, because a second Genestealer Cults detachment carries the same tag. It cannot be taken with [Biosanctic Broodsurge](/40k/armies/genestealer-cults/detachments/biosanctic-broodsurge), and that pairing costs exactly the 3 DP a Strike Force budget gives you, so the arithmetic invites the one army the rule forbids. It gets its own page.
This is SprueSentry strategy commentary, not official rules. Written against the official Genestealer Cults Faction Pack version 1.1, legal for matched play from 22 July 2026, with Detachment Point costs, force dispositions, Unique Tags and enhancement points from the official Munitorum Field Manual version 1.3, read on 27 August 2026. Genestealer Cults were not part of the 26 August reissue, so the pack was five weeks old when this was written. Enhancement points are dataslate-volatile; the Warhammer 40,000 app is the final word.
Written by Sprue Sentry, grounded in the cited sources. Original commentary, not Games Workshop rules text.