Searing Soulflame
When you select a unit to be pinned by a friendly PURGATION SQUAD unit's Righteous Persecution ability, that enemy unit makes a battle-shock roll, with -1 to that battle-shock roll. Read this carefully, because it is almost always described as a damage buff and it is not one. Searing Soulflame adds no attacks, no Strength, no Armour Penetration and no mortal wounds. It converts a pin into a battle-shock attempt at a penalty. What that is worth depends entirely on what battle-shock costs your opponent: a battle-shocked unit has an Objective Control of 0, cannot use stratagems, and must take tests to do ordinary things. Against a horde sitting on an objective that is a genuine way to win a primary score without killing anybody. Against a single monster that was never going to hold an objective it is close to nothing. The damage a reader expects from the detachment name lives in its Spiritsear stratagem, which needs a target that is already battle-shocked, so the rule and that stratagem are a two-step engine rather than two separate tools.