Necrons Β· detachment

Cryptek Conclave: The New 1-DP Necrons Cryptek Detachment (11th Edition)

How to play Cryptek Conclave β€” the 1-DP support detachment that gives Cryptek-led units always-on Assault and a menu of weapon abilities each Shooting phase.

11th editionRules checked July 13, 2026

SprueSentry strategy commentary for 11th edition, not official rules. Games Workshop updates points and rules regularly β€” always confirm against the current official rules and your latest dataslate before a game.

Cryptek Conclave is a flexible Necrons Cryptek-support detachment at just 1 Detachment Point β€” a cheap, mobile gunline package that slots neatly onto a larger 2-DP core. It reflects Warhammer 40,000 11th edition (Necrons Faction Pack, June 2026), which made it 11th-ed legal.

This is SprueSentry strategy commentary, not official rules. The rules below are confirmed from the current Faction Pack; points live in the Warhammer 40,000 app, so confirm there before a game.

What the Technosorcerous Augmentations detachment rule does

Two parts. All ranged weapons on your Cryptek models gain Assault as a baseline, so Cryptek-led units can Advance and still shoot. And each Shooting phase, when a Cryptek unit is selected to shoot, you pick one ability β€” Anti-Infantry 3+, Anti-Mounted 4+, Assault, Heavy or Ignores Cover β€” that its ranged weapons gain until end of phase. That per-unit, per-turn flexibility lets one list answer hordes, skimmers, cover-campers or static gunlines as the game demands.

Stratagems and when to use them

  • Untapped Power (Shooting) β€” a Cryptek unit picks a second weapon ability this phase (two total). Your damage spike on the key Immortals block.
  • Molecular Targeting (Shooting/Fight) β€” the unit ignores modifiers to its hit rolls (and, if it has the Cryptek keyword, wound rolls too).
  • Synergistic Empowerment (Shooting) β€” grant a nearby non-Cryptek unit (Tomb Blades, Triarch Praetorians) the Cryptek keyword for a phase, extending Assault and the ability menu to them.
  • Microscarab Swarm (defensive) β€” a 5+ invuln for Warriors or 4+ for Immortals when targeted.
  • Potentiality Syphon (opponent's Command) β€” reanimate a unit on an objective to deny primary.

Enhancements worth taking

  • Atomic Disintegrators (Cryptek) β€” adds Anti-Monster 5+ or Anti-Vehicle 5+ to the ability menu, covering the detachment's weak anti-tank.
  • Gravitic Bolas (Cryptek) β€” after the bearer shoots, pin an enemy unit (-2" Move and Charge).
  • Gauntlet of Compression β€” +6" range to the bearer's unit's ranged weapons.
  • Quantum Abacus β€” a chance to refund CP when the bearer's unit is targeted by a stratagem.

(Points live in the app; confirm there.)

Key units

  • Immortals β€” the premier damage block: Anti-Infantry 3+ or Ignores Cover on Gauss/Tesla, Advance-and-shoot, and a 4+ invuln from Microscarab Swarm.
  • Necron Warriors β€” cheap, numerous Cryptek-led bodies that Advance-and-shoot and hold objectives.
  • Technomancer / Plasmancer / Chronomancer / Psychomancer β€” the Crypteks that carry the keyword into a unit and unlock the rule (and now act as Support characters).
  • Tomb Blades / Triarch Praetorians β€” non-Crypteks you can fold into the buff via Synergistic Empowerment.

When to take Cryptek Conclave

Take it as a 1-DP support bolted onto a 2-DP core, when you want a mobile, flexible Cryptek-led gunline that can Advance and still shoot and swap weapon profiles per unit each turn. It's a durable, utility-first package β€” community reviews rate it mid-tier and light on raw killpower, so it rewards board control and objective holding over an alpha strike. Being 1 DP, it fits the leftover budget of a 2-DP detachment at 2,000 points.

Sample gameplan: deploy Cryptek-led Immortals and Warriors, Advance up early (Assault means no lost shooting) to grab midfield objectives, and tailor abilities per unit β€” Ignores Cover into shielded infantry, Anti-Infantry 3+ into hordes. Spend Untapped Power to stack two abilities on your key block, use Synergistic Empowerment to fold in Tomb Blades, defend with Microscarab Swarm, and reanimate on objectives with Potentiality Syphon. Take Atomic Disintegrators on one Cryptek to cover anti-tank.

Common questions

How much does Cryptek Conclave cost in Detachment Points?

1 DP (Priority Assets), making it a cheap support detachment. At a 2,000-point (3 DP) game it pairs with a 2-DP core, adding a flexible Cryptek gunline.

What is the Cryptek Conclave detachment rule?

Technosorcerous Augmentations: your Cryptek models' ranged weapons always have Assault, and each Shooting phase a Cryptek unit picks a weapon ability (Anti-Infantry 3+, Anti-Mounted 4+, Assault, Heavy or Ignores Cover) for that phase.

Is Cryptek Conclave a core codex detachment?

It originated in the 500 Worlds: Titus supplement and was made 11th-edition legal via the June 2026 Necrons Faction Pack. It's a 1-DP support detachment rather than a core codex one.

What units are best in Cryptek Conclave?

Cryptek-led Immortals as the premier damage block and Necron Warriors as cheap Advance-and-shoot bodies, with a Cryptek (Technomancer, Plasmancer, etc.) in each to unlock the rule.

Rules sources

Written by SprueSentry with SprueSentry editorial (hand-authored, research-grounded), grounded in the cited sources β€” original commentary, not Games Workshop rules text.