Obeisance Phalanx: The 11th-Edition Necrons Lychguard Detachment
How to play Obeisance Phalanx in 11th edition β the 2-DP Noble and Lychguard bodyguard detachment, its rewritten Worthy Foes rule, and when to grind elite melee.
SprueSentry strategy commentary for 11th edition, not official rules. Games Workshop updates points and rules regularly β always confirm against the current official rules and your latest dataslate before a game.
Obeisance Phalanx is the Necrons elite bodyguard detachment: a 2-Detachment-Point package built around a durable Lychguard-and-Triarch melee core led by Nobles. It reflects Warhammer 40,000 11th edition (Necrons Faction Pack, June 2026), which rewrote its rule.
This is SprueSentry strategy commentary, not official rules. The two June 2026 changes are confirmed from the Faction Pack; other specifics come from a community database, so confirm points and wording against the app before a game.
What the Worthy Foes detachment rule does (rewritten in June 2026)
Each Command phase you pick one enemy unit; until your next Command phase, your Noble, Lychguard and Triarch units add 1 to the Wound roll against it. The June 2026 pack rewrote the rule to spell out the Noble, Lychguard and Triarch keywords, so your Nobles and characters clearly benefit, not just the bodyguard units. Point it at the enemy's toughest unit each turn and pile your buffed melee into it.
Stratagems and when to use them
- Suffer No Rival (Fight) β a Lychguard or Triarch unit's melee weapons gain Precision, letting you snipe an attached enemy character out of the unit you tagged.
- Sentinels of Eternity (Fight) β slain Lychguard/Triarch models get a 4+ fight-on-death save, so your brick keeps swinging even as it dies.
- Territorial Obsession (Command) β boosts Objective Control; the June 2026 pack narrowed its target to one Lychguard or Triarch unit.
- Enslaved Artifice β a unit scores Critical Hits on 5+ this phase.
- Nanoassembly Protocols (defensive) β -1 Damage to attacks against a Necrons Vehicle.
Enhancements worth taking
- Eternal Conqueror β re-roll Hit rolls against enemies on or near objectives.
- Unflinching Will β the bearer's melee weapons gain Precision and Anti-Infantry 5+.
- Warrior Noble β attacks against the bearer's unit in melee are -1 to Hit.
- Honourable Combatant β destroying an enemy Character costs the opponent 1 CP.
(Enhancement eligibility and points are community-sourced; confirm in the app.)
Key units
- Lychguard β the core: hard-hitting, durable melee that benefits from Worthy Foes (+1 Wound), Precision, and the fight-on-death save.
- Triarch Praetorians β fast Noble-tier elites and the specific beneficiaries of Sentinels of Eternity.
- Overlord / Nobles β carry the enhancements, lead the Lychguard, and now count as valid Worthy Foes attackers.
- Triarch Stalker β a support piece (it gained the FRAME keyword) that boosts the army's shooting.
- Lokhust Destroyers β ranged anti-tank the melee core otherwise lacks.
When to pick Obeisance Phalanx
Take it when you want an elite melee 'Noble bodyguard' army β a durable Lychguard-and-Triarch core that reliably grinds through tough targets β rather than a Warriors or Wraith tarpit. It's strongest when you can reliably tag the enemy's key durable unit each turn and pile your buffed melee into it. At 2 DP it leaves 1 DP for a support.
Sample gameplan: deploy a Lychguard brick led by an Overlord (with an offensive enhancement) plus Triarch Praetorians. Each Command phase, tag the enemy's most important durable unit with Worthy Foes for +1 to Wound army-wide. Advance behind Reanimation Protocols, hold objectives with Territorial Obsession, then charge β stacking Suffer No Rival (Precision) to snipe characters and Sentinels of Eternity to keep swinging. Screen with Warriors and bring Lokhusts for anti-tank.
Common questions
How many Detachment Points is Obeisance Phalanx?
2 DP, leaving 1 DP at a 2,000-point game for a support detachment.
What is the Obeisance Phalanx detachment rule?
Worthy Foes: each Command phase you pick an enemy unit, and your Noble, Lychguard and Triarch units add 1 to the Wound roll against it until your next Command phase. The June 2026 pack rewrote it to explicitly include Nobles and characters.
What changed for Obeisance Phalanx in 11th edition?
The June 2026 Faction Pack rewrote Worthy Foes to spell out the Noble/Lychguard/Triarch keywords, and narrowed the Territorial Obsession stratagem's target to a single Lychguard or Triarch unit.
What units are best in Obeisance Phalanx?
Lychguard as the durable melee core, Triarch Praetorians for fast elite hitting power and the fight-on-death stratagem, and an Overlord or Nobles to lead them and carry the enhancements.
Written by SprueSentry with SprueSentry editorial (hand-authored, research-grounded), grounded in the cited sources β original commentary, not Games Workshop rules text.