Blades of Khorne · battle formation

Murderhost: the fast Daemon repositioning formation (AoS 4th Ed)

Gives Daemon units extra mobility after combat, letting a pure-Daemon force dance across objectives.

Age of Sigmar 4th editionRules checked July 13, 2026

SprueSentry strategy commentary for Age of Sigmar 4th edition, not official rules. Games Workshop updates points and rules regularly — always confirm against the current official rules and your latest dataslate before a game.

Murderhost is the mobility-focused Daemon battle formation for Blades of Khorne in Age of Sigmar 4th edition. It suits fast, aggressive Daemon lists. Check the current battletome and Battlescroll for the exact rule.

What the formation does

Daemon units that have fought can make a short bonus move at the end of the turn, provided they end no longer in combat. This lets you punch a unit, then peel off to grab an objective, screen, or reposition toward the next target, an unusual amount of flexibility for a melee army.

Who it suits

Players running a Daemon-heavy or pure-Daemon force who want to play a mobile, objective-dancing game rather than simply grinding in place.

Key units

  • Bloodletters as fast, flexible Daemon infantry
  • Flesh Hounds and Karanak for speed and anti-magic
  • Bloodcrushers as mobile Daemon cavalry
  • Bloodthirster variants as self-sufficient hammers

When to pick it

Take Murderhost when your army is built around Daemons and you value mobility and objective play, especially into opponents who would otherwise try to trap or kite your melee units.

Common questions

Does the bonus move work if I stay in combat?

No. The move typically requires the unit to end up out of combat, so it's about peeling off after a fight to reposition, not piling further in. Confirm the exact condition in the current rules.

Is Murderhost only for pure-Daemon armies?

Its benefit targets Daemon units, so mixed or mortal-heavy lists gain less and will usually prefer Khornate Legion or Bloodbound Warhorde. It's at its best in a fast, Daemon-focused build.

Rules sources

Written by SprueSentry with SprueSentry editorial (hand-authored, research-grounded), grounded in the cited sources — original commentary, not Games Workshop rules text.