Gloomspite Gitz Β· battle formation

Gitmob Pack: the hit-and-run raiders (AoS 4th Ed)

The newer gitmob formation built on mobility β€” deal mortal damage and slip out of combat to keep the enemy off balance.

Age of Sigmar 4th editionRules checked July 13, 2026

SprueSentry strategy commentary for Age of Sigmar 4th edition, not official rules. Games Workshop updates points and rules regularly β€” always confirm against the current official rules and your latest dataslate before a game.

Gitmob Pack supports the battletome's newer gitmob range and grants 'Git and Run.' As a more recent addition, confirm its wording and any interactions against the current battletome and FAQs.

What the formation does

Grants Git and Run: gitmob units in combat can inflict mortal damage on an enemy and then retreat in your movement phase without the usual penalty, enabling repeated hit-and-run harassment (typically not repeatable against the exact same target).

Who it suits

Players who like a mobile, tricksy, board-control style β€” chipping wounds, pulling out of unfavourable fights and dictating position rather than committing to grinding melees.

Key units

  • Gitmob grot units and their mounted/riding elements
  • Supporting heroes for the gitmob keyword
  • Cheap grots and troggoths to anchor objectives while gitmob raid
  • Consider pairing with Sunbiter Pack-style aggression if list-building around gitmob charges

When to pick it

Pick it when your list features the gitmob range and you want a mobile, attritional game plan. It's strong at frustrating slower armies and controlling engagements, but leans on the rest of your force to actually hold objectives.

Common questions

Is Gitmob Pack new to the army?

The gitmob theme and its formations were added with the 4th-edition battletome (the release that expanded the range), making them a newer part of the faction. Because they're recent, double-check current wordings and any FAQ clarifications.

Can I keep retreating and dealing damage every turn?

The hit-and-run works repeatedly, but reported wording prevents repeatedly targeting the same enemy unit with the mortal damage. Verify the exact restriction in your current battletome before building a plan around it.

Rules sources

Written by SprueSentry with SprueSentry editorial (hand-authored, research-grounded), grounded in the cited sources β€” original commentary, not Games Workshop rules text.