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14 gangs. Pick a faction to see its boxes with live prices.
Faction-neutral products such as terrain, vehicles, rulebooks and cards usable by any gang.
Impoverished fanatics of the Cult of the Redemption who wield scavenged gear, fire and zealous fury.
An all-female gang specialising in speed, blades and chemical warfare, ruled by matriarchs and their toxin-lords.
Brutal, chem-enhanced muscle-bound gangers who rely on raw strength, heavy armour and close-range firepower.
The 'House of Iron,' a balanced, blue-collar gang of miners and heavies with broad access to weapons and vehicles.
Bounty-hunter alliances assembled from any available models to chase heads for coin.
Shadowy information brokers and spies who deal in secrets, stealth and psychic subterfuge.
Techno-aristocrats who field the underhive's most advanced energy weapons and rad-shielded bodysuits.
The armoured law of Hive Primus, sanctioned patrols and subjugators who impose order on the underhive.
Wandering wasteland survivors who ride beasts and buggies across the toxic Great Equatorial Wastes.
Butcher-cultists of the Lord of Skin and Sinew who wage bloody war with cleavers and slaughter-masks.
Stout Squat miners and claim-jumpers who prospect the deep hive with drills, exo-rigs and heavy weapons.
Ragtag underdogs and hive scum who don't fit any house, banding together to survive.
Hulking labour-servitor ogryns fielded as a brute gang or as hired muscle in other outfits.
Not affiliated with Games Workshop. Product names identify kits for sale.