Six, and all but one cost 1CP.
Divine Intervention (any phase, 1CP, Epic Deed). Target one ADEPTA SORORITAS CHARACTER just destroyed. Discard 1 to 3 Miracle dice; at end of phase set the model up unengaged, as close as possible to where it died, not part of an attached unit, with a starting strength of 1. Roll one D3, adding 1 per dice discarded; the model has that many wounds remaining, up to its starting number. You cannot select Saint Celestine, and cannot target the same character twice in a battle. The pack rewrote this stratagem's Target and Effect sections, so this is the current wording.
Suffering and Sacrifice (start of the Fight phase, 1CP). Target one ADEPTA SORORITAS INFANTRY or WALKER unit. Until end of phase, each enemy model within Engagement Range must select your unit as the target of its attacks. Also rewritten by the pack. Read alongside the detachment rule, this is doing two jobs at once: it protects something else, and it deliberately damages the unit you nominated, which is how you switch The Blood of Martyrs on.
Righteous Vengeance (Fight phase, 1CP). Re-roll melee Hit rolls, and re-roll Wound rolls too if the unit is Below Half-strength. The same conditional as the detachment rule, stacking on top of it.
Spirit of the Martyr (Fight phase, 2CP). Each time a model in your unit is destroyed, if it has not fought this phase, do not remove it; it fights after the attacking unit finishes, then is removed. The most expensive card here and the one that converts casualties most directly into damage.
Sanctified Immolation (any phase, 1CP). One ADEPTA SORORITAS VEHICLE with Deadly Demise that was just destroyed inflicts its mortal wounds automatically instead of rolling. A guaranteed parting shot from a dying Immolator, Exorcist or Castigator.
Praise the Fallen (your opponent's Shooting phase, 1CP). A unit that just lost models can shoot as if it were your Shooting phase, targeting only the unit that shot it.