How to Play Adepta Sororitas in Warhammer 40,000 11th Edition
The God-Emperor's zealots trade Miracle Dice for near-guaranteed rolls -- here's how the Sisters work in 11th edition and which detachment to spend your points on.
SprueSentry strategy commentary for 11th edition, not official rules. Games Workshop updates points and rules regularly β always confirm against the current official rules and your latest dataslate before a game.
The Adepta Sororitas -- the Sisters of Battle -- are the Ecclesiarchy's fanatical fighting arm: an elite, mid-toughness Imperial infantry force built around bolter-and-flamer Battle Sisters, jump-pack angels, walkers, and a signature resource that lets you cheat the dice at the perfect moment. In 11th edition they keep their 10th-edition Codex: Adepta Sororitas and gain a free 11th-edition Faction Pack that adds new detachments and folds in the edition's Detachment Points system. They reward planning: hoard your Miracle Dice, pick the right detachment for your collection, and you punch far above the model count. This guide covers the army rule, how DP works for the Sisters, the current detachment landscape, and where a new player should start. New to the hobby? See our beginner army guide first.
What changed for the Sisters in 11th edition
The headline for 11th edition is that armies are no longer locked into a single detachment. Games Workshop moved to a Detachment Points (DP) budget and released a free Adepta Sororitas Faction Pack (v1.0, legal from 20 June 2026) that updates the army for the new edition. Crucially, there is no new Sororitas codex yet -- you still use the 10th-edition Codex: Adepta Sororitas for datasheets and its original detachments, and bolt the Faction Pack on top. The pack adds three new narrow-focus detachments (Chorus of Condemnation, Sacred Champions, Sanctified Orators), the generalist Champions of Faith, plus a handful of new datasheets and rules errata. Your core identity -- Battle Sisters, Miracle Dice, Acts of Faith -- is unchanged. What's new is flexibility: you now mix and match detachment effects within a points budget instead of committing to one. Confirm everything against the Faction Pack PDF and the 40k app, since points and DP are patched often.
The army rule: Acts of Faith and Miracle Dice
The Sisters' faction rule is Acts of Faith, powered by the Miracle Dice pool -- the mechanic that defines the whole army. You gain one Miracle Die at the start of each battle round and one every time a Sororitas unit is destroyed; each is rolled immediately and kept at that face value in a pool. Then, before you make almost any roll (hit, wound, save, charge, Advance, damage, or battle-shock), a unit with the ability can spend one die from the pool to substitute the result -- swapping in a stored 6 for a critical save, a guaranteed 9" charge, or a clutch wound. Each unit can perform one Act of Faith per phase. The skill ceiling is entirely in resource management: banking high dice for the moment they win the game, and remembering that dying models actually feed the pool. Play greedily and you'll waste 6s on rolls you'd have made anyway; play patiently and the Sisters feel almost scripted. Confirm exact timing and which rolls qualify in the app -- errata tweak the list.
How Detachment Points work for the Sisters
In 11th edition each detachment carries a Detachment Points cost, roughly 1 to 3 DP, and your army has a DP budget set by game size (commonly around 2 DP at 1,000pts / Incursion and 3 DP at 2,000pts / Strike Force -- verify current values in the app). You spend DP to field one to three detachments, so you can run one big army-wide detachment or stack several small ones. Many detachments also carry a tag, and you can't take two detachments sharing the same tag. For Sororitas this matters a lot: the three Faction Pack newcomers are narrow 1 DP detachments per the Faction Focus, so you can slot one alongside a bigger 10th-edition detachment like Hallowed Martyrs or Bringers of Flame to layer a themed sub-theme onto an all-rounder core. Sacred Champions, for example, carries the REVEREND tag, which blocks stacking with another REVEREND detachment. Treat all specific DP numbers as directional and confirm them in the app before finalising a list.
The detachment landscape
You have two pools to draw from. From the 10th-edition codex: Hallowed Martyrs (the classic all-comers Miracle-Dice engine), Bringers of Flame (a shooting/flamer-forward build), Army of Faith, and Penitent Host (Repentia, Penitent Engines and self-flagellating melee). From the 11th-edition Faction Pack: Champions of Faith, a flexible generalist that hands out army-wide buffs to a few chosen units each turn; plus three tightly-focused newcomers -- Chorus of Condemnation (jump-pack angels and Exorcists that mark targets and enable spotting), Sacred Champions (an elite Celestian Sacresant melee brick, REVEREND tag), and Sanctified Orators (a character-buff detachment giving extra 'free' enhancements). The Faction Pack detachments are the freshest and most flexible under DP; the codex detachments still hold up and are well-understood. SprueSentry has dedicated pages for the four Faction Pack detachments below. Always check the Faction Pack PDF for the definitive list and any tags.
How to choose a detachment
Pick by what you own and how you want to win. Want a safe, forgiving all-rounder to learn the army? Champions of Faith (Faction Pack) or Hallowed Martyrs (codex) both reward a balanced Battle Sisters core and lean on Miracle Dice. Love the jump-pack aesthetic -- Seraphim, Zephyrim, and a fast, target-painting Exorcist game? Chorus of Condemnation. Built around a hard-hitting Celestian Sacresant deathstar and Reverend characters? Sacred Champions. Running a character-heavy list and want to squeeze in extra enhancements 'for free'? Sanctified Orators, ideally as a cheap 1 DP add-on beside a bigger core detachment. Because the three newcomers are narrow and cheap in DP, the strongest lists often pair one of them with a broad 10th-edition detachment rather than running it alone. Match the detachment to your models first; chase the meta second. Browse compatible kits on the boxes index.
A discipline tip: dice and CP together
The Sisters run on two resources at once -- Miracle Dice and Command Points -- and good play is about spending both deliberately. Early game, resist the urge to blow high Miracle Dice on rolls you'd probably make anyway; bank them for guaranteed saves on a key unit, a certain charge, or a battle-shock you cannot afford to fail. Remember that losing a unit hands you a die, so a cheap screen dying isn't pure loss. On the CP side, most Faction Pack stratagems cost 1 CP, so you can realistically fire two or three per turn -- plan which phase each one lands in before you move. The trap is treating dice and CP as free: a wasted 6 or a mistimed stratagem is often the difference in a close game. Track your pool visibly (many players line the dice up on the table edge) and confirm each stratagem's exact CP cost and timing in the app, since errata adjust them.
Where to start
The cheapest on-ramp is the Adepta Sororitas Combat Patrol box, a self-contained starter force built around a Battle Sisters core with support units and a Canoness -- enough to learn the army in small games and a solid backbone for a larger force. From there, add whatever your chosen detachment leans on: jump-pack Seraphim/Zephyrim and an Exorcist for Chorus of Condemnation, Celestian Sacresants for Sacred Champions, or extra characters for Sanctified Orators. Rules-wise, download the free Faction Pack PDF and the Warhammer 40,000 app for live points, then pick one detachment and one 500-1,000pt list rather than buying broadly. New to 40k entirely? Read our beginner army guide, then browse current Sisters kits and starter bundles on the boxes index. Box contents change between editions, so verify the current Combat Patrol / Army Set contents before buying.
Common questions
Do the Adepta Sororitas have an 11th-edition codex?
Not yet. As of mid-2026 you play the existing 10th-edition Codex: Adepta Sororitas together with the free 11th-edition Adepta Sororitas Faction Pack (v1.0), which adds new detachments, datasheets and errata and folds the army into the Detachment Points system. A full 11th-edition codex may follow later; check Warhammer Community for updates.
What is the Sisters' army rule?
Acts of Faith, powered by Miracle Dice. You bank a pool of pre-rolled dice (one per battle round, plus one each time a Sororitas unit dies) and spend them to substitute your hit, wound, save, charge, Advance, damage or battle-shock rolls -- one Act of Faith per unit per phase. Managing that pool well is the core skill of the army.
How many detachments can I take?
As many as your Detachment Points budget allows, typically one to three, with 1-3 DP charged per detachment and roughly 2 DP at 1,000pts and 3 DP at 2,000pts. You also can't stack two detachments that share a tag. Confirm the current DP budget and each detachment's cost in the 40k app.
Which detachment is best for beginners?
Champions of Faith (Faction Pack) or Hallowed Martyrs (codex) are the most forgiving all-rounders -- both want a balanced Battle Sisters core and reward straightforward Miracle Dice play. The three new 1 DP detachments are more specialised and shine when paired with a broad core detachment rather than run alone.
How do I start an Adepta Sororitas army?
Grab the Adepta Sororitas Combat Patrol for an affordable, self-contained core, download the free Faction Pack PDF plus the Warhammer 40,000 app for live points, pick one detachment, and build toward a single 500-1,000pt list before expanding. Verify current box contents before buying, since they change between editions.
- Adepta Sororitas Faction Pack v1.0 (official, Warhammer Community PDF) Β· 2026-06
- Warhammer 40,000 Faction Focus: Adepta Sororitas Β· 2026-05
- Warhammer 40k detachments guide - updated for 11th edition (Wargamer) Β· 2026-06
- New 11th Edition Adepta Sororitas Detachments (Spikey Bits) Β· 2026-06
- 11th Edition Faction Pack Review: Adepta Sororitas (Tabletop Battles) Β· 2026-06
Written by SprueSentry with SprueSentry editorial (hand-authored, research-grounded), grounded in the cited sources β original commentary, not Games Workshop rules text.