Adepta Sororitas · detachment

Adepta Sororitas: Champions of Faith Detachment Guide

The flexible all-rounder from the Faction Pack -- pick a few units each turn to become 'Righteous' and gain army-wide buffs.

11th editionRules checked July 13, 2026

SprueSentry strategy commentary for 11th edition, not official rules. Games Workshop updates points and rules regularly — always confirm against the current official rules and your latest dataslate before a game.

Champions of Faith is the generalist detachment in the 11th-edition Adepta Sororitas Faction Pack -- a flexible, all-comers option that rewards a balanced Battle Sisters core rather than one gimmick. Each turn you nominate a handful of units to become 'Righteous' and gain stacking buffs, backed by a deep stratagem and enhancement slate. This page is SprueSentry commentary and original paraphrase, not official rules; confirm every effect, CP cost, DP cost and points value against the Faction Pack PDF and the Warhammer 40,000 app.

What the detachment rule does

The rule, Righteous Purpose, lets you select up to three Adepta Sororitas units in your Command phase (including units embarked in Transports) to be Righteous until your next Command phase. While Righteous, a unit gets +1" Move, +1 Leadership, and -- for Battle Sisters Squads, Celestian Sacresants and Paragon Warsuits -- +1 to Weapon Skill and Ballistic Skill. There's also a keyword bonus: while a Celestian Sacresants unit isn't battle-shocked, it gets +1 Objective Control. The genius is flexibility -- you move the buff onto whichever three units matter most that turn, so the detachment adapts to any mission and any collection. It's the closest thing to a 'default' Sororitas detachment in the Faction Pack: forgiving, balanced, and strong with a mixed list. Confirm the exact unit keywords that benefit and the OC wording in the Faction Pack PDF.

The stratagems and when to use them

Champions of Faith has a deep 1 CP stratagem slate (verify CP in app), several of which get better on Righteous units. Shield of Denial grants Feel No Pain against mortal wounds -- better if the unit is Righteous -- to weather psychic spikes. Suffer Not the Unfaithful gives a unit Lethal Hits or Sustained Hits 1 for a shooting or fight phase. To the Heart of Heresy adds +1 Strength (and +1 AP if Righteous) to melee. Path of the Righteous boosts Pile-in/Consolidate to up to 6", great for tagging extra units or grabbing objectives in combat. Bastion of Faith gives Sacresants -1 to be hit. Indefatigable Dedication lets a unit shoot and charge in a turn it Fell Back. Pick the one or two that swing the current phase rather than spending on everything.

Enhancements worth taking

Four flavourful enhancements. Triptych of Judgement lets the bearer's unit ignore Weapon/Ballistic Skill and Hit-roll modifiers -- a clean answer to enemy -1-to-hit debuffs. Mark of Devotion adds +1 Attack (and +2 Attacks plus +1 Damage while Righteous) to the bearer's melee weapons, turning a character into a real threat. Eyes of the Oracle gives the bearer's weapons Precision and refunds 1 CP each time the unit kills an enemy Character -- superb in a character-sniping build. Sanctified Amulet stops enemy Reserves units setting up within 12" of the bearer, a strong anti-deepstrike zoning tool. Spread them to match your list's job -- offence, resilience, or board control. Confirm enhancement costs and caps in the app; recall that Sanctified Orators is the detachment for extra enhancement slots.

Key units

Champions of Faith is built for a balanced core: Battle Sisters Squads as the backbone (they benefit fully from Righteous), Celestian Sacresants as a durable objective-and-melee anchor (with the bonus OC keyword), and Paragon Warsuits as hard-hitting elites that also gain the WS/BS bump. Add characters to carry the enhancements and lead your key units, plus Miracle-Dice-fed screens. Because the detachment rewards whatever you point the Righteous buff at, it plays well with almost any Sisters collection -- ideal if you own a bit of everything or are still building. Rotate the three Righteous slots onto your most important units each turn. Verify current points for Battle Sisters, Sacresants and Paragon Warsuits in the app before finalising your list.

When to take it

Take Champions of Faith when you want a flexible, forgiving all-rounder -- the natural pick for a first Sororitas detachment, a mixed collection, or a tournament list that needs to answer many matchups. It's a broader, larger-budget detachment than the three narrow newcomers (aggregators list it around 2 DP -- verify in the app), so it works well as your core, with room to keep DP for a small add-on if your budget allows. Prefer a sharper theme? See Chorus of Condemnation for fliers, Sacred Champions for a melee brick, or Sanctified Orators for character value. The full Adepta Sororitas guide covers pairing under DP; find kits on the boxes index.

Common questions

How does the Righteous rule work?

In your Command phase you pick up to three Adepta Sororitas units (including embarked ones) to be Righteous until your next Command phase. Righteous units gain +1" Move and +1 Leadership, and Battle Sisters, Sacresants and Paragon Warsuits also get +1 WS/BS. You move the buff each turn onto whatever matters most.

Is it a good beginner detachment?

Yes. It's the most forgiving Faction Pack option -- balanced, flexible, and rewarding of a mixed Battle Sisters core rather than one specific unit or combo. That makes it a strong first detachment while you learn Miracle Dice and the army's rhythm.

How much DP does it cost?

It's a broader, army-wide detachment than the three narrow 1 DP newcomers; community aggregators list it at roughly 2 DP. Treat that as directional and confirm the live DP cost, along with stratagem CP and points, in the Warhammer 40,000 app before your game.

Rules sources

Written by SprueSentry with SprueSentry editorial (hand-authored, research-grounded), grounded in the cited sources — original commentary, not Games Workshop rules text.