How to play Ghosts of the Webway in 11th edition β the 2-DP mono-Harlequins hit-and-run detachment that charges through enemies and never stands still.
Sprue Sentry strategy commentary for 11th edition, not official rules. Games Workshop updates points and rules regularly; always confirm against the current official rules and latest update before a game.
Ghosts of the Webway is the codex Harlequins detachment: a 2-Detachment-Point package for a fast, evasive, mission-focused mono-Harlequin army. (It's the Harlequins detachment despite the name β not a generic Webway deep-strike detachment.) It reflects Warhammer 40,000 11th edition (10th-ed Codex: Aeldari plus the Aeldari Faction Pack, currently version 1.3, legal for matched play from 26 August 2026).
This is SprueSentry strategy commentary, not official rules. This is a codex detachment, so the pack doesn't reprint it in full, but its Rules Updates section adds a Warlord bullet to Travelling Players and tightens the Tricksters' Retort range from 9" to 8", and that amendment is confirmed against the document. The rest of the lists come from the 10th-edition codex, cross-checked across two independent community rules mirrors. DP costs and enhancement points move with dataslates, so confirm them in the Warhammer 40,000 app before a game.
Written by Sprue Sentry, grounded in the cited sources. Original commentary, not Games Workshop rules text.