Mailed Fist
Each time a GREY KNIGHTS VEHICLE unit from your army Advances, do not make an Advance roll for it; until the end of the phase, add 6 inches to the Move characteristic of models in that unit, and until the end of the turn, ranged weapons equipped by models in that unit have the [ASSAULT] ability. Two separate gifts in one sentence, and the second is the one that changes how you play. Replacing the Advance roll with a flat 6 inches removes the variance that makes Advancing a gamble, so you can plan a move precisely. But granting [ASSAULT] to the unit's ranged weapons means the vehicle still shoots after Advancing, which normally it could not. Together those turn the Advance from a repositioning move you take when you have given up on shooting into an attacking move you take every turn. Note the restriction is VEHICLE, so a Nemesis Dreadknight, which is a Walker and a Vehicle, is covered, while your Terminators are not.