Adeptus Mechanicus · detachment

Adeptus Mechanicus: Luminen Auto-Choir Detachment Guide (11th Edition)

The Electro-Priest package: Fulgurite priests that heal as they fight, Corpuscarii with extra shooting bite, and a way to switch off enemy Overwatch before you charge.

11th editionRules checked July 13, 2026

SprueSentry strategy commentary for 11th edition, not official rules. Games Workshop updates points and rules regularly — always confirm against the current official rules and your latest dataslate before a game.

Luminen Auto-Choir is the Adeptus Mechanicus spice pick, an aggressive, melee-forward detachment built entirely around Electro-Priests. It answers the two things that traditionally punish a charging deathstar: Overwatch fire on the way in, and attrition once you arrive. This detachment shuts off enemy Overwatch against your key unit and lets Fulgurite Electro-Priests heal as they fight, so a fragile-looking mob of fanatics becomes an overwatch-proof buzzsaw that grinds through whatever it reaches and stitches itself back together. It also gives your Corpuscarii extra shooting bite for softer targets. It is the least forgiving of the three detachments and demands committed, all-in play, but in the right hands it is genuinely game-warping. Commentary below is SprueSentry's; verify everything in the current Faction Pack. Back to the army guide.

The detachment rule

The detachment is themed around what previews call Cyber-Static Canticles, and it does two things for your Electro-Priests. Corpuscarii Electro-Priests gain extra punch on their ranged attacks, described in coverage as Lethal Hits, making their volume shooting far more threatening to infantry. Fulgurite Electro-Priests, meanwhile, heal as they fight, recovering wounds after combat, which turns a swingy melee unit into a self-sustaining one that can grind through multiple rounds of fighting. Together these make Electro-Priests, normally a high-risk glass hammer, into a resilient engine of close-quarters attrition. The healing in particular is what changes the maths: units that would trade down against you instead find your priests standing back up. Specific values, such as how many wounds are recovered, are the kind of numbers that get adjusted, so treat the exact healing amount as illustrative and confirm it against the printed pack.

Stratagems and when to use them

Two stratagems define the detachment. The Voltagheist Reliquary switches off enemy Overwatch against your chosen unit, which is the enabler for the whole plan: it lets your priests charge without eating a wall of defensive fire on the way in. Use it on the turn you commit your hammer, targeting the unit that most needs to arrive intact. The second, Momentum Feedback, punishes enemy units that fail to wipe your Electro-Priests, adding a further tax on anyone who trades into your buzzsaw without finishing the job, which synergises directly with the Fulgurite healing that keeps them alive to trigger it. The discipline here is sequencing: Overwatch denial goes down on the charge turn, and the punishment stratagem rewards you for surviving the counter-attack. Confirm the CP costs and exact conditions of both in the current Faction Pack, and plan your Command Points so you can afford the Overwatch shutdown on the decisive turn.

Enhancements

Luminen Auto-Choir enhancements support the aggressive, self-sustaining melee plan, typically going on the Tech-Priest or character leading your Electro-Priest bricks to improve their survivability, their offensive output, or the reliability of the charge. Because this detachment is all-in on one or two hammer units, SprueSentry's advice is to spend your enhancement on making the primary hammer more certain to connect and to keep fighting, rather than spreading utility across the list. A leader that helps the unit arrive, survive the counter, and keep healing compounds the detachment's whole identity. Observe the Enhancement cap (broadly two at 1,000 points, four at 2,000). As with the other AdMech detachments, the specific enhancement names, their costs, and their exact effects come from preview coverage and are provisional, so check them against the official Faction Pack before committing them to your list.

Key units

The two named units are the whole point. Fulgurite Electro-Priests are your melee hammer: a mob of high-damage fanatics that, under this detachment, heals as it fights and becomes brutally hard to remove once it lands. Corpuscarii Electro-Priests are the ranged counterpart, using their improved shooting to clear infantry and screens before the Fulgurites go in. A Tech-Priest, often a Manipulus, leads and enables the priests, benefiting from the Overwatch-shutdown stratagem that shields the unit he joins. Around this core you still want Skitarii battleline for objectives and a screen to protect the priests during your opponent's turn, because for all their healing the priests are still fragile until they connect. The gameplan is focused and aggressive: clear the path with Corpuscarii, deny Overwatch, charge the Fulgurites into the enemy's most important unit, then let the healing and the punishment stratagem grind the counter-attack to nothing.

When to take it

Take Luminen Auto-Choir when you love an aggressive, melee-forward deathstar and you own or want a large Electro-Priest collection, or when you are adding a close-combat hammer to a shooting-heavy AdMech core. It is the highest-ceiling, highest-variance of the three detachments: when the plan works it can decide the game in one charge, but a mistimed commit leaves your priests exposed. It pairs well as the aggressive half of a two-detachment Strike Force list, most naturally alongside a Cohort Acquisitus Skitarii backbone that scores while the priests kill. Avoid it as a first detachment if you are new to the faction, since it punishes poor sequencing and target selection more than the others. If the reported one-DP cost holds, it is cheap enough to splash in as a secondary package. Confirm the DP cost, the healing values, and both stratagems in the current pack before you build around them.

Common questions

How does the Overwatch shutdown work?

The Voltagheist Reliquary stratagem switches off enemy Overwatch against your chosen unit, letting your Electro-Priests charge without absorbing defensive fire on the way in. Use it on the turn you commit your hammer unit. Confirm the CP cost and exact conditions in the current Faction Pack before relying on it.

Why are the Electro-Priests so hard to kill in this detachment?

Fulgurite Electro-Priests heal as they fight, recovering wounds after combat, and the Momentum Feedback stratagem punishes enemies who fail to wipe them. Together that turns a swingy melee unit into a self-sustaining grinder. The exact amount healed is provisional from previews, so verify it in the official pack.

Is Luminen Auto-Choir a good first detachment?

No. It is the most demanding of the three, rewarding precise sequencing and target selection and punishing a mistimed charge. Beginners should start with the Skitarii-focused Cohort Acquisitus and move to this aggressive package once comfortable with the faction's tempo and positioning.

Rules sources

Written by SprueSentry with SprueSentry editorial (hand-authored, research-grounded), grounded in the cited sources — original commentary, not Games Workshop rules text.