Dark Sacrifice (1CP, your Command phase). Target one friendly DAMNED unit, excluding ACCURSED CULTISTS units, within 9 inches of a friendly CHAOS KNIGHTS model. Select one CHAOS KNIGHTS model within 9 inches of your unit and roll D3 plus 3: your DAMNED unit suffers that many mortal wounds, and that CHAOS KNIGHTS model heals that many wounds.
This is the detachment's centrepiece. Between 4 and 6 wounds move from a cheap unit to an expensive one every Command phase for one Command Point. On a faction whose models cost more than most armies' infantry sections, that is a very efficient exchange rate.
Note the exclusion. Accursed Cultists cannot be the donor. That is easy to miss when you are filling 500 points with the cheapest available bodies, and it is the single most common way to build this detachment wrong.
Avenge the Masters! (1CP, any phase, when a friendly CHAOS KNIGHTS unit is destroyed by an enemy unit). That enemy unit is marked until the end of the battle, and friendly DAMNED units' attacks against a marked unit have [LETHAL HITS]. A revenge stratagem that only pays out if you brought DAMNED units, which is the recurring theme here.
Coursing Thralls (1CP, start of your Shooting phase). Target one friendly DAMNED unit; select one visible enemy unit within 12 inches, and it is hunted, gaining +6 inches detection range. The same spotting currency Hunting Warpack trades in, bought with infantry instead of War Dogs.