Take as many of the four named characters as you can afford, and take at least one from each enhancement pair.
Kelermorph. The best Contraband Munitions carrier, because the enhancement lifts a whole unit's ranged Strength and the Kelermorph wants to be attached to one. Its Hypersensory Abilities were rewritten in this pack: once per turn, in your opponent's Movement phase, when an enemy unit ends a Normal, Advance or Fall Back move within 8 inches, it can shoot that unit as if it were your Shooting phase and then make a D6 inch Normal move.
Sanctus. The natural Gene-tailored Toxins carrier. The pack rewrote both of its abilities: Creeping Shadow now applies only if it is equipped with a Cult Sniper Rifle, and moves it 6 inches when an enemy ends a move within 8 inches; Cloaked Assassin now reads that enemy units cannot target it with snap shooting attacks.
Reductus Saboteur. The second Contraband Munitions carrier. The pack changed its demolition charges to Range 8 inches and its Planted Explosives ability from 9 inches to 8.
Locus. The second Gene-tailored Toxins carrier, and now a Support rather than a Leader.
We link no box for any of them. Our catalog holds no Genestealer Cults single-unit box at all, and there is a specific trap here: a box in our catalog called Warhammer 40,000: Sanctus is a 2019 Adepta Sororitas launch set with no Genestealer Cults content. The names collide exactly.
At 1 DP this pairs with any of the five 2 DP detachments for exactly 3 DP, and with either other 1 DP detachment. The standouts are Xenocreed Congregation, which pays out through a completely different set of characters so nothing is wasted, and Outlander Claw, which solves this detachment's real problem of four characters walking.