Brëkkeknots (1CP, your opponent's Shooting phase or the Fight phase, just after an enemy unit has selected its targets). Target one Kâhl, Ûthar the Destined or Einhyr Hearthguard unit that was selected; models in it have a 4+ invulnerable save until the end of the phase. Wider than the Hearthguard Covenant printing of the same card, which reaches Einhyr Hearthguard only.
Sure of Purpose (1CP, Fight phase). Target one Leagues of Votann unit that has not fought; its Pile-in and Consolidation moves become up to 6 inches instead of up to 3. Six inches of consolidation is a scoring tool as much as a combat one, because it is often the difference between finishing a fight standing on an objective and finishing it beside one, and the army rule pays Yield Points for objectives held.
Superior Craftsmanship (2CP, Fight phase). Target one Leagues of Votann unit that has not fought; its attacks against Monster and Vehicle units get +1 Damage until the end of the phase. The card's only 2 Command Point spend and the faction's cleanest answer to a heavy target in melee.
Unyielding Aggression (1CP, your Movement phase, just after a Leagues of Votann Infantry unit Falls Back). Until the end of the turn your unit is eligible to shoot and declare a charge in a turn in which it Fell Back.
This is the stratagem earlier versions of this site described as a "fall-back-and-fire trick" shared between two detachments. It has a name, it is Infantry only, and the Mercenary Oathband equivalent is a different card called Grand Artifice with no Infantry restriction.
Materialisation Matrices (1CP, the Reinforcements step of your Movement phase). Target one Leagues of Votann unit in Reserves with Deep Strike; it can be set up anywhere more than 6 inches horizontally from all enemy units, and is not eligible to declare a charge until the end of the turn. Wider than the Hearthguard Covenant printing, which is Einhyr Hearthguard only.
Fury of the Hearth (1CP, your Shooting phase). Target one Einhyr Hearthguard unit that has not shot; +1 Strength on its ranged weapons, and if you spend 1 Yield Point, [SUSTAINED HITS 1] as well.