Take it for a fast, aggressive Corsair army that dictates every engagement. The universal advance-and-charge plus Advance re-rolls give unmatched threat range, the toolbox stratagems let light shuriken fire punch above its weight, and Withdraw and Reinforce recycles battered units. It's a tempo-and-mobility detachment for players who enjoy managing Battle Focus tokens. At 2 DP it leaves 1 DP for a support like Path of the Outcast.
Sample gameplan: push Voidscarred and Voidreavers up turn one, using Advance-and-charge to threaten charges the enemy can't screen. Give a Voidscarred unit Alacritous Assault or Exotic Munitions and lead Yriel's core unit with Pirate Prince to keep tokens flowing. Use No Prey Too Big to make shuriken volleys threaten armour, protect fragile units with Yriel's Example and Impeding Fire, and pull depleted bands out with Withdraw and Reinforce to sustain relentless pressure.