Trivärg Cyber Implant (40 points). Leagues of Votann model only. Each time the bearer's unit is selected to shoot, if it disembarked from a Transport this turn, or if you spend 2 Yield Points, its ranged weapons have [SUSTAINED HITS 2] until the end of the phase.
The most expensive enhancement in the faction, and the only source of [SUSTAINED HITS 2] anywhere in it. Note that it stacks the same keyword the detachment rule already hands out, and how those interact is a core rules question rather than a faction one, so check the app before you build a list around the combination.
Precursive Judgement (15 points). Kâhl model only. While the bearer's unit is wholly within 6 inches of one or more friendly Leagues of Votann TRANSPORT units, you can target that unit with the Fire Overwatch stratagem for 0 Command Points and score hits on unmodified Hit rolls. Free Overwatch on the same 6 inch bubble the detachment rule uses, so one piece of positioning pays twice.
Tactical Alchemy (10 points). Kâhl model only. In your Command phase, if the bearer's unit is within range of an objective marker you control outside your deployment zone, spend 1 Yield Point and roll a D6; on a 4+ you gain 1 Command Point. A Yield Point to Command Point converter, gated on holding forward ground, which is also where the army rule's Yield Point income comes from.
Signature Restoration (5 points). IRON-MASTER model only. Each time a friendly Leagues of Votann model is repaired using the bearer's Forgewrought Expertise ability, it regains 1 additional lost wound. The cheapest enhancement in the faction, and it only exists if you brought a Brôkhyr Iron-master to repair the vehicles this detachment is built on.
Enhancement points are dataslate-volatile and none of the four carries a change marker in this pass.