Coordinated Crossfire (1CP, start of your Shooting phase). Target up to two friendly SAGITAUR units. Select one enemy unit; your units' ranged attacks against it can re-roll hit rolls of 1 and wound rolls of 1.
That two-unit clause is the design statement of the whole detachment. Nothing else in the faction targets two vehicles with one Command Point. The pack expects a Sagitaur pair.
Outflanking Armour (1CP, end of your opponent's Movement phase, from the second battle round onwards). Target up to two friendly SAGITAUR units in strategic reserves; they each make an ingress move.
Read this against the detachment rule rather than alongside it. A Sagitaur cannot both Scout 6 inches on turn one and be sitting in reserves waiting to ingress. You are choosing between two deployments for the same model, and if you own two Sagitaurs you can do one of each.
Built to Last (1CP, your opponent's Shooting phase, when an enemy unit targets a friendly SAGITAUR unit). Ranged attacks against your unit with a Strength greater than its Toughness have minus 1 to wound rolls.
This is the insurance attached to the detachment rule. A vehicle that has just scouted 6 inches into the open is the model most likely to be shot first, and the Strength-greater-than-Toughness clause means it only fires against the attacks that were actually going to hurt.