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In 11th edition you get 2 DP at 1,000 points and 3 DP at 2,000 points. Detachments cost 1 to 3 DP: narrow, unit-focused ones cost 1, while army-wide power detachments cost 3. That budget is the fun part for the Guard, a horde army with many sub-themes. At 2,000 points you might spend all 3 DP on one big detachment, or split into a 1-DP plus a 2-DP pairing to bolt a specialist package (drop troops, abhumans or scouts) onto a heavier core. Tags stop you doubling up on the same archetype (you cannot take two ABHUMAN detachments, for example), and one Force Disposition is chosen for the whole army, which matters for matched-play missions. The three new Faction Pack detachments are all 1 DP, making them ideal splash options. Confirm every DP cost against the current pack.
The 1-DP Faction Pack detachment that finally makes Ogryns, Bullgryns and Ratlings a real subfaction under commissar command.
The 1-DP drop-troop detachment that turns Tempestus Scions from a support squad into the core of your army.
The 1-DP recon detachment where Sentinels and scouts light up targets for the rest of the army to erase.